云海游戏(中国区)有限公司官网

  • Database

    Functions

    KvlcStatus kvlcAddDatabaseFile (KvlcHandle handle, const char *filename, unsigned int channelMask)
     
    KvlcStatus kvlcAddDatabase (KvlcHandle handle, KvaDbHnd dbHandle, unsigned int channelMask)
     

    Detailed Description

    Function Documentation

    ◆ kvlcAddDatabase()

    KvlcStatus kvlcAddDatabase ( KvlcHandle  handle,
    KvaDbHnd  dbHandle,
    unsigned int  channelMask 
    )
    C#
    static Kvlclib.Status AddDatabase(Handle hnd, 云海游戏.KvadbLib.Kvadblib.Hnd dbHandle, Int32 channelMask);

    Add a database handle. Output formats with the property KVLC_PROPERTY_SIGNAL_BASED will match events against all entries in the database and write signals to the output file.

    Note
    Data conversion is faster with fewer signals and fewer active channels.
    Parameters
    [in]handleAn open handle to a converter.
    [in]dbHandleA database handle created with kvadblib.
    [in]channelMaskBitmask with active channels.
    Returns
    kvlcOK (zero) if success
    kvlcERR_xxx (negative) if failure
    See also
    kvlcAddDatabaseFile(), kvlcDeleteConverter()

    ◆ kvlcAddDatabaseFile()

    KvlcStatus kvlcAddDatabaseFile ( KvlcHandle  handle,
    const char *  filename,
    unsigned int  channelMask 
    )
    C#
    static Kvlclib.Status AddDatabaseFile(Handle hnd, String filename, Int32 channelMask);

    Add a database file. Output formats with the property KVLC_PROPERTY_SIGNAL_BASED will match events against all entries in the database and write signals to the output file.

    Note
    Data conversion is faster with fewer signals and fewer active channels.
    Parameters
    [in]handleAn open handle to a converter.
    [in]filenameBuffer containing database name, a pointer to a NULL terminated array of chars.
    [in]channelMaskBitmask with active channels.
    Returns
    kvlcOK (zero) if success
    kvlcERR_xxx (negative) if failure
    See also
    kvlcAddDatabase()
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